I know this post is a few months old but I am new to the forums and just found it. I thought I would reply because I found a pet build that stands up even in later phases of the game where most people have abandoned their pet altogether.
IMO, it is best to train a hearty pet to give it extra life to stand up to the beating it takes later in the game. If you are truly interested in using your pet for more than a BP group, this is pretty necessary. The damage you get comes from skills not the base damage.
My ranger has beast mastery all the way up and expertise close to max. I save some for another attribute depending on the rest of the build which I will explain in a moment. I also have a superior rune of beast mastery and a tamers mask.
Here is the basic skill set:
Charm Animal
Comfort Animal
Feral Lunge
Scavenger's Strike
Brutal Strike
Predator's Pounce
Ferocious Strike (elite) - this is key as it gives you a literally endless amount of energy to heal your pet with Charm and Predator's Pounce. I have often wondered how this could be used when combined with a casting build...
Anyway, notice one slot is missing. You can do many things with this. Either throw another pet attack on there (maybe one of the interrupts added in NF or something - haven't messed with that yet.) OR you can do one of the following:
Smite Bomb: Put some Atributes into smite prayers. Use Balthazaar's Aura, Holy Wrath (combined w/ Ferocius Strike this might actually be sustainable), Retribution, or even Strength and Honor to inflict more damage on foes.
Epidemic: I experimented with this long ago but never fully developed it. You could take Brutal Strike off the previus build and add Poison Arrow to your build and use the last skill slot to spread both bleeding from your pet and poison from your arrows to groups of foes.
Misc.: I have used different skills here just depending on what suits my character at the time. When greens were new, I was using a stinger as my bow which added poison length so I just put Poison Arrow in this slot or sometimes a stance like Tiger's Fury simply to boost ROF and my Damage (stinger also has + damage in stance), anyway you get the picture. Or as I said you could add a new pet skill to this.
Most people have looked at pets as simply dealing a little extra damage while you do most the damage and are using skills. This build comes at it the other way. As far as I can tell, unless you are using a shout skill like Call of Haste, "casting" pet strikes does not slow or interrupt your rate of fire. Therefore, it is the pet doing the damage while you are the one adding damage by continuing to fire on the enemy.
This pet build has stood up during the Ring of Fire missions and even against Glint and I have been really happy with how it worked out. GL and let me know if you have any suggestions.
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